CompendiumHomebrewItems+3 Mallium Weapon

#weapon #wondrous-item #unknown (requires attunement) ? lb.


You have a +3 bonus to attack and damage rolls made with this magic weapon.

When attuned to this grey metal rod, you can transform the rod into a weapon that you're proficient in.

Transforming the weapon takes a bonus action and you're restricted by the amount of mallium, that the rod consists of. The DM chooses how much mallium is initially found. To transform successfully, you need to match the weight of your mallium to the weight of the target weapon.

Once transformed, the Mallium Weapon has the same properties as the target weapon.

Common weapons are:

WeaponWeight
Blowgun1 lb.
Dagger1 lb.
Club2 lb.
Flail2 lb.
Handaxe2 lb.
Javelin2 lb.
Light Hammer2 lb.
Longbow2 lb.
Rapier2 lb.
Shortbow2 lb.
Shortsword2 lb.
Sickle2 lb.
War Pick2 lb.
Warhammer2 lb.
Longsword3 lb.
Scimitar3 lb.
Spear3 lb.
Battleaxe4 lb.
Mace4 lb.
Morningstar4 lb.
Quarterstaff4 lb.
Glaive6 lb.
Greatsword6 lb.
Halberd6 lb.
Lance6 lb.
Greataxe7 lb.
Greatclub10 lb.
Maul10 lb.
Pike18 lb.
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