Greatclub of Warning
#weapon #simple-weapon #melee-weapon , #uncommon (requires attunement) 10 lb. 1d8 bludgening - two-handed,
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be {@quickref Surprise|PHB|3|0|surprised}, except when {@condition incapacitated} by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. Two-Handed This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.