CompendiumItemsHorn of Blasting

#wondrous-item #rare 2 lb.

You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes {@damage 5d6} thunder damage and is {@condition deafened} for 1 minute. On a successful save, a creature takes half as much damage and isn't {@condition deafened}. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take {@damage 10d6} thunder damage instead of {@dice 5d6}.,Each use of the horn's magic has a {@chance 20} chance of causing the horn to explode. The explosion deals {@damage 10d6} fire damage to the blower and destroys the horn.

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