#weapon #martial-weapon #melee-weapon , #very-rare (requires attunement) 6 lb. 2d6 slashing - heavy, two-handed,


When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another {@dice d20}. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead. {@note Note: According to the SRD, it is an extra {@dice 4d6} slashing damage, although {@link this is incorrect|https://rpg.stackexchange.com/a/174522/53884}}. In addition, you can speak the sword's command to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. Heavy Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. Two-Handed This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.

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