CompendiumItemsMagicNine Lives Stealer Greatsword

#weapon #martial-weapon #melee-weapon , #very-rare (requires attunement) 6 lb. 2d6 slashing - heavy, two-handed,


You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has {@dice 1d8 + 1} charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property. Heavy Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. Two-Handed This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.

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