CompendiumSpellsContinual Flame

#2nd-level #evocation Casting Time: #1-action Range: touch Components: V, , S, M (ruby dust worth 50 gp, which the spell consumes) Duration:


A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Classes: #Cleric, #Wizard, #Artificer Subclasses: Eldritch Knight Fighter, Arcane Trickster Rogue, Divine Soul Sorcerer Optional/Variant Classes: #Druid Races: Human (Mark of Making)

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