Wall of Fire
#4th-level #evocation Casting Time: #1-action Range: 120 feet Components: V, , S, M (a small piece of phosphorus) Duration: Concentration, up to 1 minute
You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes {@damage 5d8} fire damage, or half as much damage on a successful save.
One side of the wall, selected by you when you cast this spell, deals {@damage 5d8} fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.
At Higher Levels When you cast this spell using a spell slot of 5th level or higher, the damage increases by {@scaledamage 5d8|4-9|1d8} for each slot level above 4th.
Classes: #Druid, #Sorcerer, #Wizard Subclasses: Artillerist Artificer, Light Domain Cleric, Forge Domain Cleric, Eldritch Knight Fighter, Arcane Trickster Rogue, The Fiend Warlock, The Celestial Warlock Other Options/Features: River of Hungry Flame