Mage Armor
#1st-level #abjuration Casting Time: #1-action Range: touch Components: V, , S, M (a piece of cured leather) Duration: 8 hour
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Classes: #Sorcerer, #Wizard Subclasses: Eldritch Knight Fighter, Arcane Trickster Rogue Races: Dwarf (Mark of Warding) Feats: Aberrant Dragonmark, Magic Initiate, Strixhaven Initiate Other Options/Features: Armor of Shadows