Toll the Dead
#cantrip #necromancy Casting Time: #1-action Range: 60 feet Components: V, S Duration: Instantaneous
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take {@damage 1d8} necrotic damage. If the target is missing any of its hit points, it instead takes {@damage 1d12} necrotic damage.
The spell's damage increases by one die when you reach 5th level ({@damage 2d8} or {@damage 2d12}), 11th level ({@damage 3d8} or {@damage 3d12}), and 17th level ({@damage 4d8} or {@damage 4d12}).
Classes: #Cleric, #Warlock, #Wizard Subclasses: Death Domain Cleric, Arcana Domain Cleric, Eldritch Knight Fighter, Arcane Trickster Rogue, Divine Soul Sorcerer Races: Elf (High), Half-Elf (Variant; Moon Elf or Sun Elf Descent), Merfolk (Ixalan; Blue), Merfolk (Zendikar; Ula Creed) Feats: Divinely Favored, Initiate of High Sorcery, Magic Initiate Other Options/Features: Blessed Warrior, Pact of the Tome