CompendiumSpellsSapping Sting

#cantrip #necromancy Casting Time: #1-action Range: 30 feet Components: V, S Duration: Instantaneous


You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take {@damage 1d4} necrotic damage and fall {@condition prone}.

This spell's damage increases by {@damage 1d4} when you reach 5th level ({@damage 2d4}), 11th level ({@damage 3d4}), and 17th level ({@damage 4d4}).

Subclasses: Chronurgy Magic Wizard, Graviturgy Magic Wizard

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