CompendiumSpellsShillelagh

#cantrip #transmutation Casting Time: #1-bonus Range: touch Components: V, , S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute


The wood of a {@item club|phb} or {@item quarterstaff|phb} you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a {@dice d8}. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.

Classes: #Druid Subclasses: Nature Domain Cleric, Strength Domain (PSA) Cleric, Circle of the Land Druid Races: Elf (Kaladesh; Vahadar), Merfolk (Ixalan; Green), Merfolk (Zendikar; Emeria Creed) Feats: Magic Initiate, Wood Elf Magic Other Options/Features: Druidic Warrior, Pact of the Tome

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