Evard's Black Tentacles
#4th-level #conjuration Casting Time: #1-action Range: 90 feet Components: V, , S, M (a piece of tentacle from a giant octopus or a giant squid) Duration: Concentration, up to 1 minute
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into {@quickref difficult terrain||3}.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take {@damage 3d6} bludgeoning damage and be {@condition restrained} by the tentacles until the spell ends. A creature that starts its turn in the area and is already {@condition restrained} by the tentacles takes {@damage 3d6} bludgeoning damage.
A creature {@condition restrained} by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
Classes: #Wizard Subclasses: Eldritch Knight Fighter, Arcane Trickster Rogue, Aberrant Mind Sorcerer, The Great Old One Warlock, The Fathomless Warlock